FULL-TIME COURSE IN MOSCOW
One-year course in the chosen specialty, which gives you the opportunity to master the profession of sound designer, composer or sound engineer in just one year.
Exciting computer games, musical groups, interactive installations and movies are waiting for you! Apply and start your creative career in promising industries now.
FULL-TIME COURSE IN MOSCOW
One-year course in the chosen specialty, which gives you the opportunity to master the profession of sound designer, composer or sound engineer in just one year!
SOUND DESIGN
& PRODUCTION
Learn how to work with sound and music in movies, games, and the music business
1 year — 2 semesters
Beginning
October 2020
Tuition fee
300 000 rubles
for the course
Educational form
Part time: two evenings
in weekdays
and one weekend
Duration
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The annual educational course  is a full-fledged training, during which the student receives knowledge and  skills in the  field of sound to work in the  industry.
In a  relaxed and  friendly environment, we study theoretical material, conduct practical classes, communicate personally with # nbsp; experts in the market of sound and # nbsp; music, film and  animation, IT and  VR. We work on interactive projects and # nbsp; computer games and  create exciting sound worlds together.
In addition to classes, we hold research meetings where we study sound in various fields: from medicine, urban navigation, interfaces, and high-tech devices.
The SDI main goal is to unleash your potential and ignite your passion for sound. You will choose which direction you are most interested in and get all the necessary knowledge
PROGRAMS
The course program is aimed at honing practical skills for working in the industry. Theoretical knowledge alternates with practical work to create a full-fledged portfolio and quickly dive into the work.
Sound design in audiovisual media
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Interactive audio
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Sound engineering
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Music production
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WHO ARE YOU?
Sound engineer, designer of sound
The course is useful if you are just discovering the world of sounds and music, want to navigate in sound editors, confidently work with sound recording technology. You will be able to solve problems on sound processing for any media independently. The course will also be useful and  for those who have already worked with sound, but wants to strengthen knowledge.
Musician, DJ, composer, recocd producer
You are passionate about music, but you also want to expand the boundaries of your creativity with using new approaches to sound formation. Sound design is the creation of new timbres, synthesis, and original musical textures. You can discover new sounds in music creation, including creating your own virtual synthesizers and plug-ins for sound processing.
Filmmaker, director, motion designer, producer
In searching for a sound engineer on your author's project, do not know how to hang a lapel microphone and where to place a microphone-gun? After completing the course, you will be able to record your own sound for the project. Learn how to create full-fledged audiovisual works. Working in a team? During the year you will study what a sound engineer can do and how to set a task correctly.
We recommend the best students of the course to the top studios and companies in the market
WHAT YOU WILL LEARN
Fundamentals of sound engineering in audiovisual media
Musical sound engineering
Game and interactive sound
Audio programming, FMOD, WWISE
The dramaturgy of sound
History of sound technology development
History of audiovisual arts
Software
Working with plug-ins
Management and PR
Anatomy of sound: physics, acoustics
Sound synthesis
Sound design
Modeling of sound textures
Architectural acoustics
Sound equipment: Studio and field equipment
Sound recording on set
The recording of synchronous noises, speech, atmospheres
Final audio mixing in stereo, 5.1 and Dolby Atmos
Students receive knowledge, skills and expertise from leading representatives of the industry— both Russian and foreign, and also develop a high-quality portfolio that allows them to enter the professional community.
CURATORS
AND EXPERTS
VASILIY FILATOV
SDI Founder
International expert in the field of sound design. Founder of the Studio SoundDesigner.PRO. The experience in the industry covers all areas - from creating music and sound design for movies, computer games, mapping shows to the development of artificial intelligence algorithms. His work has been repeatedly awarded international awards. Vasiliy teaches a course on the drama of sound and music and shares the secrets of creating tonal atmospheres and sound effects.
ALEXANDER DMITRIEV
Curator of Interactive Audio
Lead developer of the Studio SoundDesigner.PRO, sound designer, composer. Specialist in the implementation of the sounds in WWISE. He has more than 60 game projects under his belt, including Ex machina, Angry Birds Halloween Edition and Resogun, which won the "Best Sound on PS4 Console" award according to IGN.
ILIA TZVETKOV
Curator of sound engineering and music production
During the musical journey, he released more than 70 tracks of different styles, including vinyl records on KOS labels.MOS.MUSIC, MedSchool Music, SoundTrax, Celsius Recs, SoulDeep Recs, Lush Stuff. Aliases Or – clear, Liquid Stealers, Tone Rows, High Hat, Sixense.
Writes music for advertising and movies.

VASILIY FILATOV
SDI Founder
International expert in the field of sound design. The experience in the industry covers all areas. Vasiliy teaches a course on the drama of sound and music and shares the secrets of creating tonal atmospheres and sound effects.
ALEXANDER DMITRIEV
Curator of Interactive Audio
Lead developer of the Studio SoundDesigner.PRO, sound designer, composer. Specialist in the implementation of the sounds in WWISE. He has more than 60 game projects under his belt, with winning the "Best Sound on PS4 Console" award according to IGN.
ILYA YZVETKOV
Curator of sound engineering and music production
During the musical journey, he released more than 70 tracks of different styles, including vinyl records on KOS labels.MOS.MUSIC, MedSchool Music, SoundTrax, Celsius Recs, SoulDeep Recs, Lush Stuff.
Alexey White
Concert sound engineering
Alexey Dubrovin
Directing a music video
Sergey Borzov
Radio frequency management
Alexander Vorobyov
Production of the phonogram
Sound recording on site
Mikhail Afanasiev
Music theory
Solfeggio
Ilya Mazaev
Physics of sound
Mixing / Mastering
Nikolai Vasiliev
Music composer in movies
Alexander Vorobyov
Production of the phonogram
Sound recording on site
Sergey Borzov
Radio frequency management
Mikhail Afanasiev
Music theory
Solfeggio
Ilya Mazaev
Physics of sound
Mixing / Mastering
PROGRAM
The course lasts 1 year (2 semesters)and consists of 11 modules. the Program is presented in chronological order
Anatomy of sound
  1. Physics of sound
  2. The human ear
  3. Electroacoustics
  4. Psychoacoustics
Philosophy of sound
  1. History of world cinema
  2. Subjective perception of sound
  3. Sounds, music and cognition, movements and sensations, music and emotions
  4. Sound canvases (soundscapes)
  5. Psychology of sound perception
The creation of the Studio
  1. Architectural acoustics
  2. Monitoring
  3. Controllers
  4. Digital audio workstations (DAW)
  5. Choosing a computer
  6. Home studio
Audio recording, transmission and playback
  1. Microphones and recorders
  2. Switching and radio systems
  3. Recorders and workstations
  4. Cultural code of teamwork
  5. Equipment: microphones, recorders, switching
  6. Cultural code of teamwork
Sound layers
  1. Atmospheres
  2. Foley effects
  3. Special effects
  4. Music
  5. ADR
The dramaturgy of sound
  1. Screenwriting skills and the basics of drama
  2. Directing and editing
  3. Sound direction
  4. Working with the script
Practice. Lots of practice
  1. Sound for motion-design
  2. Sonic solution of the film
  3. Sound design of an animated film
  4. Recording on set
  5. Recording special effects for games
  6. Creating a VST / VSTi
  7. Implementation of sound
  8. Recording live musical instruments
  9. Synthesis of musical textures
Post-production
  1. Organization and switching of the session
  2. Basics of building a multi-layer sound
  3. Editing tools and editing rules
  4. Dynamic, frequency and spatial processing
  5. Mixing and mastering
Sound synthesis
  1. Subtractive synthesis
  2. Table-wave, FM -, additive, granular, modular synthesis
  3. Physical modeling
  4. Modulation, oscillator synchronization, pulse width modulation
  5. working with envelopes, cross-modulation
Working with libraries
  1. Organization and storage of data
  2. Tools for quick editing
  3. Practical creation of your own libraries
Interactive sound
  1. WWISE, FMOD sound engines
  2. UNITY, UNREAL game engines
  3. Development of own VST, VSTi
  4. Programming in CSound
Legal aspect
  1. Copyright and related rights
  2. Maintaining project documentation
  3. What can and cannot be used for free
Management and PR
  1. Sound mood-board: analysis of visual form.
  2. Working with images. Selection of similar images.
  3. Basics of teamwork: interaction with the team, psychological types, stereotypes, thinking
  4. Management, time management. Building an effective model
  5. PR basics
Sound analysis and construction
  1. Listening and analysis of students' works
  2. Analysis of known projects from the inside
  3. Joint viewing and discussion of videos
ARE YOU PLANNING TO DESIGN SOUND, BUT YOU ARE NOT IN MOSCOW? WE HAVE PREPARED A SHORT-TERM ONLINE COURSE FOR YOU.
PARTNERS
In order to not only learn theory, but also master practical skills, students train on live projects: they work with film schools, game developers, and advertising agencies.
We are constantly expanding our circle of acquaintances
GRADUATES`
PORTFOLIO
Nikita Khotulev
Pavel Prikhodko
Sergey Abitozky
Vasiliy Scheriza
Rinat Sitdikov
Nikita Khotulev
Pavel Prikhodko
Vasiliy Scheriza
REVIEWS
TUITION FEE
That's how much you  pay to master professional skills and  do the work you love.
per semester
500 academic hours
2 semesters
2 evenings
1 weenend
1th of October 2020
The program is designed so that the knowledge gained in the lectures, supported by practical classes immediately after receiving the theory.
Convenient time to attend lectures  - can be combined with  work or study in  another University.
Start of your training at the  Institute.
Apply for the one0year course in Moscow
We will contact you soon
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